Canvas: think anywhere, draw anywhere
An infinite canvas for reference images, prompts, and results. Connect them to carry style, compare models by unit price, and run a batch of H3 videos at once.
Canvas
One run on the canvas
Start with two reference images, connect them to a prompt, then to a batch of results — every step stays on the canvas and can be revisited.
Capabilities
What Canvas can do
Infinite canvas with reference links
Images, prompts, and results are all nodes on the canvas. Drop a reference onto a node and link it; style carries down the chain without rewriting the description.
Pick any model, see the price per image
The unit price sits next to every model. See the cost of an image before generating, switch models without guessing, and avoid topping up a large amount first.
H3 batch video, one boot per batch
Pick a set of nodes and hand them to H3: one submission, one queue. Review the results together instead of babysitting each clip.
How it flows
Three steps per batch
Lay it out
Put reference images, sketches, and prompts on the canvas. You decide where; the canvas has no edges.
Link it
Draw a reference link and downstream nodes inherit the upstream style and characters. Change upstream and downstream follows.
Batch it
Pick a model for images; hand video to H3 in batches. Review after the batch and export or continue with your picks.
Where it lives
The project stays with you
Canvas projects live in your own browser, not on our servers. Clearing browser data removes them, so export first if you want to keep them.
Canvas layout and node relationships stay local; they do not sync across devices.
Generated results use your account's points and storage, charged by actual usage.
Picked images can be used for further generation or exported at any time.
Draw one image; the rest stays on the canvas
Same account, same points. Everything you generate on Canvas lives in your account.